WINDOW PAINS
Interactive/Game
The object
of Window Pains is to steer a conversation between two characters towards
a given target line. If that line is spoken by Henry (on the right),
you win. Sounds simple enough??
Hand puppets
and backdrops filmed on video, and composited into a small area of surrounding
brickwork using After Effects
Quicktimes
dropped into Director and matched 'pixel perfect' with larger brickwork
graphics